AI Insights · Timothy · April 2024
Top 5 Squad RPG Apps on iOS in Oceania Q1 2024
Discover the performance of the top 5 squad RPG apps on iOS in Oceania during Q1 2024, based on data from Sensor Tower.
In Q1 2024, the top 5 squad RPG apps on iOS in Oceania showcased varying trends in weekly downloads, revenue, and active users. Let's delve into the performance of these top apps, with data sourced from Sensor Tower.
Hero Clash:Catch the Thief from 9z Games (HK) saw a remarkable increase in weekly revenue, starting at around $1.4K in early January and peaking at $15.9K by the end of March. Weekly downloads experienced a significant spike mid-January, reaching 15.3K, but gradually declined to 1.7K by the end of the quarter. The app's weekly active users ranged from 44.6K to 68.9K, eventually settling at 46.6K in the last week of March.
Epic War:Collect Balls by Genesis Network exhibited a steady rise in weekly revenue, starting at $380 in the first week of January and ending at $5.9K in late March. Weekly downloads showed substantial growth, peaking at 11.9K in early March. The app's weekly active users increased significantly, from 1.7K at the beginning of the quarter to 18.9K in early March, before slightly declining to 14.3K by the end of the quarter.
Hero Wars: Alliance RPG from Nexters Global LTD maintained a robust revenue stream, peaking at $54.2K in the final week of March. However, weekly downloads showed a downward trend, starting at 7.9K in early January and dropping to 2.1K by the end of March. The app's weekly active users fluctuated between 8.3K and 13.3K, ending the quarter at 10.2K.
Top Heroes by River Game HK Limited, released in late January, quickly gained traction. Weekly revenue soared from $2.7K in the first week to $30.8K by the end of March. Weekly downloads reached a high of 6K in early February but later stabilized around 1.3K. The app's weekly active users increased from 1.3K in late January to 6.5K in early March, before settling at 4.5K by the end of the quarter.
Lastly, AFK Journey by Farlight Games, which launched in late March, generated an impressive $71.8K in its debut week. The app also recorded 24.1K downloads and 19.1K active users in the same week, indicating a strong start.
For more detailed insights and data, visit Sensor Tower.